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OLIVIER KATOMBE
3d artist
3D Assets/Environment - 2024
Modeling , texturing, visualization in Unreal Engine.
Assets and Environment Artist-2024
Modeling , texturing, visualization in Unreal Engine.
Fixed textures in substance, modeled airport assets for several scenes.
Assets and Environment Artist - 2023
Modeling , texturing. The server room, the control platform.
Textures in substance, modeled in Maya and Zbrush. Set up for Unreal Engine
CICADA PRINCESS: Feature
Layout/Modeling
SOFTWARE: MARI, MAYA(V-Ray), NUKE, Adobe.St.
EVOLUTION: NATIONAL GEOGRAPHIC
Texturing/ Look Dev
SOFTWARE: MARI, MAYA(V-Ray), NUKE, Adobe.St.
HONDA NSX RELEASE
Modeling/Rigging/Lighting/Compositing
SOFTWARE:MAYA(Arnold/ V-ray), NUKE, Adobe.St, Pftrack, AutoCad.
Pontiac Lemans : Honda
Modeling/Rigging/Lighting/Compositing
SOFTWARE:MAYA(Arnold/ V-ray), NUKE, Adobe.St, HDRI, AutoCad.
SHARK : Short Film
Modeling/Texturing/Lighting
SOFTWARE:MARI, MAYA(Arnold), NUKE, Adobe.St, Pftrack.
ASSETS
Photoshop/Maya/Substances/Zbrush
Camera: CANON 5D for Texture References.
Concept Art
Concept Art / Children TV shows
Mari/photoshop/Illustrator
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